Chim[AI]ra - Installation de Justine Emard

Chim[AI]ra
Avatars In The Era Of Artificial Intelligence

image de l'oeuvre Chim[AI]ra de Justine Emard

De Justine Emard, installation 2024

Diffusions
  • 2024 - Exhibition Panorama 26 au Le Fresnoy - Studio national des arts contemporains, Tourcoing de Tourcoing (FR)

Video game
A synthetic fauna co-designed with artificial intelligence unfolds in a three-dimensional ecosystem. These chimeras-avatars are the fruit of an ingenious collaboration with generative algorithms derived from 3D scans posted online, materialising a collective dream in which artificial intelligence generates new forms of life.    
These digital entities exist in an in silicoworld where they are subject to a dynamic climate generated by the computer’s own temperature variations. As they cross thresholds, the creatures disactivate visual strata of the image, gradually making their digital environment more liveable. 

Petrified Sculptures
Drawing a parallel with palaeontology, for which a chimera is a fossil amalgamated by mistake or manipulation, the avatars in this video game transcend their virtual reality to become petrified 3D-printed sculptures. The limestone deposit gives the meshes a mineral texture and water becomes a medium of creation, freezing the artificial animals in an eternal moment.

Crédits Credits
  • Programmation: Sam Twidale & Alpha_Rats
  • Musique originale: Antoine Bertin
  • Producteur: Stéphane Smogor
  • Assistant 3D: Gabriel Lecurieux-Lafferronnay
Teaser
Images de l'oeuvre
Partenaires
  • Le Fresnoy - Studio national des arts contemporains, Tourcoing

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